red: cabasa
blue: synth tom
X-axis: stereo panning (left to right)
Y-axis: velocity (light to strong)
Z-axis: FX send (reverb intensity)
I made a conceptual “drum room” in the 3-dimension space. In this virtual space, I can move two spheres with a mouse, and they interact with their environment and user behavior. They dynamically generate 3-dimensional sound with different velocity, stereo panning, and a reverb effect. source codes: https://github.com/kyungwoh/3d_drum_room